Find the starting position of the player (marked with '*') in the grid.
Initialize a queue and add the starting position along with the initial step count (0).
Initialize a set to keep track of visited cells.
While the queue is not empty, perform the following steps:
a. Dequeue the front cell from the queue and get its coordinates and step count.
b. If the current cell is a food cell (marked with '#'), return the step count as the shortest path length.
c. Otherwise, iterate over all possible directions (up, down, left, right).
d. For each direction, calculate the coordinates of the adjacent cell.
e. If the adjacent cell is within bounds, not an obstacle ('X'), and not visited, mark it as visited and enqueue it with an incremented step count.